Sage

From Ethene
A Sage of the Weddie race.

The Sage (SGE) (賢者) is a supportive vocation that can use both recovery and offensive spells. Sages have access to Heavy Wands, Bows, Boomerangs, Fisticuffs, Shields and unique skills for Fans. His exclusive skill tree is Enlightenment (さとり Satori). They're a vocation focused on casting spells, however their Magical Mending and Magical Might stats are lower than the ones from Priest and Mage respectively. They need to stay in the rearguard position because their defensive equipment are robes, and if one of them gets defeated, the course of a battle can change in a blink.

Strategy

They can learn unique skills that will help to catch on with their Magical attributes, such as Caster Sugar, and in late game: Infinite Wisdom, both made to increase both Magical effects, the later being a evolved version of the first one. And Clear your Mind can erase all the good status effects on a enemy, it's one of the most useful skills for them. As a Sage, you choose your own path on the Magical area you want to focus (Offensive/Recovery), their most useful weapon to equip are Heavy Wands because of skills that can help you a lot for early game such as Faster Caster, and ones to increase the chance of casting Critical Spells by putting Magic Circles in the ground, especially if you're a Offensive-based Sage who likes to fight and use the power on spells such as Kazam (High dark damage), Kaboom (High light damage), and their evolved versions. If you don't like wands, you can also use Fans to increase the Magical Might stat just by equipping them or using skills such as Wind Slash Dance to increase both Magical Might and Attack power by 2 stages to your party. In the opposite side, a Sage who wants to focus on the Recovery side, will need to have Multiheal as one of the main spells in your list, plus, Sage's exclusive revive spell: Kazing, will help a lot in hard boss battles to revive your allies with full HP, and in the skills area: Right as Rain can automatically recover 20% of the damage received, and the evolved version Miracle Rain does the same but recovering 50%, for a minute. If you still equip Heavy Wands, Staff of Life is a amazing skill to help you by increasing your maximum HP by 200, to decrease the chance of losing the healer of the party.

Spell List

Japanese Name English Name Description MP Cost Method Learned
ホイミ (Hoimi) Heal Restores at least 25 HP to one ally. 2 Level 1
ドルマ (Doruma) Zam Deals light darkness damage to one enemy. 4 Level 1
キアリー (Kiarī) Squelch Cures the poison status of one ally. 2 Level 3
リレミト (Riremito) Evac Creates a portal which can be used by the caster and their allies to return to the entrance of a dungeon. Can only be used out of combat. 3 Level 5
イオ (Io) Bang Deals light light damage to all nearby enemies. 4 Level 10
ザオ (Zao) (No Localized Name) Occasionally revives an ally at 1 HP. 5 Level 12
マホリー (Mahorī) (No Localized Name) Cures the fizzle status of one ally. 2 Level 15
ドルクマ (Dorukuma) Zammle Deals medium darkness damage to one enemy. 7 Level 18
マヌーハ (Manūha) Dedazzle Cures the dazzle status of one ally. 2 Level 20
ベホイミ (Behoimi) Midheal Restores at least 80 HP to one ally. 4 Level 26
イオラ (Iora) Boom Deals medium light damage all nearby enemies. 10 Level 29
ザオラル (Zaoraru) Zing Occasionally revives an ally at 25% HP. 8 Level 32
マホステ (Mahosute) Snub Causes all enemy spells directed at the caster to fizzle for 60 seconds. 4 Level 40
ベホマラー (Behomarā) Multiheal Restores at least 80 HP to allies near the caster. 16 Level 46
ベホイム (Behoimu) Moreheal Restores at least 164 HP to one ally. 8 Level 63
ドルモーア (Dorumōa) Kazam Deals heavy darkness damage to one enemy. 14 Level 64
ザオリク (Zaoriku) Kazing Always revives an ally at 50% HP. 15 Level 65
イオナズン (Ionazun) Kaboom Deals heavy light damage to all nearby enemies. 23 Level 69
イオグランデ (Iogurande) Kaboomle Deals extreme light damage to all nearby enemies. 25 130 SP
ドルマドン (Dorumadon) Kazammle Deals extreme darkness damage to one enemy. 18 150 SP
イオマータ (Iomāta) (No Localized Name) Deals eight light-attribute attacks to random enemies in front of you. 30 200 SP

Vocation Quests

Unlock Quest: Quest 178 - Gate to the Sage (賢者への登竜門)

Quest 184 - Dolma ★ Lesson (ドルマ★レッスン)
Quest 185 - Whereabouts of friends (友の行方)
Quest 186 - Visit the Ancient Holy Wise (いにしえの聖賢を訪ねて)
Quest 187 - Cursed Hands to Friends (呪われし友に手を)
Quest 188 - Battle of the Sages (賢者たちの戦い)

Vocation Tree Skills

NOTE: Any skill with a(専)is an "exclusive" skill, meaning it only applies to the current vocation.

Enlightenment (さとり)
Japanese Name Japanese Translated English Name Description Type MP Cost Charge Time SP Needed
いやしの雨(専)(Iyashi no ame) Healing Rain (Exclusive) Right as Rain Grants you and nearby allies an effect that causes you to heal 20% of any damage you take for 1 min. Skill 6 - 4
全職業でかいふく魔力+10 (Zen shokugyō de kaifuku maryoku +10) Recovery Magic Power In All Occupations +10 Natural Magical Mending +10 - Passive - - 10
全職業でこうげき魔力+10 (Zen shokugyō de kōgeki maryoku +10) Attack Magic Power In All Occupations +10 Natural Magical Might +10 - Passive - - 16
魔導の書(専)(Madō no sho) Book of Magic (Exclusive) ? Cause the target enemy to be more susceptible to negative status effects. Skill 4 - 22
全職業で最大MP+10 (Zen shokugyō de saidai MP +10) Maximum MP In All Occupations +10 Natural MP +10 - Passive - - 32
全職業でかいふく魔力+10 (Zen shokugyō de kaifuku maryoku +10) Recovery Magic Power In All Occupations +10 Natural Magical Mending +10 - Passive - - 42
しんぴのさとり(専)(Shinpi no satori) Mysterious Enlightenment (Exclusive) Caster Sugar Increases your attack and recovery magic power by 1 level for 120 seconds. Skill 8 - 55
全職業でこうげき魔力+10 (Zen shokugyō de kōgeki maryoku +10) Attack Magic Power In All Occupations +10 Natural Magical Might +10 - Passive - - 68
全職業で最大MP+20 (Zen shokugyō de saidai MP +20) Maximum MP In All Occupations +20 Natural MP +20 - Passive - - 82
零の洗礼(専)(Rei no senrei) Zero Baptism (Exclusive) Clear Your Mind Removes all positive status effects from the target enemy. Skill 5 - 100
かいふく魔力+30(専)(Kaifuku maryoku +30) Recovery Magic Power +30 (Exclusive) Magical Mending +30 - Passive - - 110
こうげき魔力+30(専)(Kōgeki maryoku +30) Attack Magic Power +30 (Exclusive) Magical Might +30 - Passive - - 120
イオグランデ(専)(Iogrande) Iogrande (Exclusive) Kaboomle Deals extreme light damage to all nearby enemies. Spell 25 25/50 130
むげんのさとり(専)(Mugen no satori) Infinite Enlightenment (Exclusive) Infinite Wisdom Increases your attack and recovery magic power by 2 levels for 120 seconds. Skill 14 0/150 140
ドルマドン(専)(Dorumadon) Dolmadon (Exclusive) Kazammle Deals extreme darkness damage to a single target. Spell 18 25/60 150
きせきの雨(専)(Kiseki no ame) Miracle Rain (Exclusive) ? Grants you and nearby allies an effect that causes you to heal 20% of any damage you take for 1 min. Does not stack with いやしの雨 (Right as Rain). Skill 8 I(75/150), II(55/110), III(35/75) 180*
イオマータ(専)(Iomāta) Iomarta (Exclusive) ? Deals eight light-attribute attacks to random enemies in front of you. Spell 30 I(115/120), II(50/90) 200*

Classes
Warrior (WAR)Priest (PRI)Mage (MGE)Martial Artist (MRT)Thief (THF)Minstrel (MIN)Battle Master (BTL)
Paladin (PLD)Armamentalist (ARM)Ranger (RNG)Sage (SGE)Superstar (STA)Monster Master (MON)
Item Master (ITM)Dancer (DNC)Fortune Teller (FOR)Druid (DRU)Gadabout (GAD)Death Master (DTH)
Demon Swordsman (DMN)Pirate (PIR)Guardian (GRD)Dragomancer (DRM)