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Experience: Difference between revisions

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→‎Experience Modifiers: slight wording change
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[[File:Level_Up.jpg|350px|thumbborder|right|Screen seen when a vocation advances to the next level.]]
 
== Experience ==
Experience ("'''EXP'''" or "'''P'''") is a unit of measurement that determines a player's progression within a vocation. Each vocation gains experience separately, meaning that experience is not shared across vocations. It can be gained by completing quests, killing monsters, consuming vocation-specific scrolls, completing content like the [[Magic Maze]], etc. After a certain amount of experience has been gained, a player's vocation will advance to the next level. Each advancement will require more experience to reach the next level.
 
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! Item !! Type !! Modifier !! Description
|-
| [[Angel Slime Cap]] || Head || +200% || Gives +200% experience to the entire party up to Lv99Lv115. Both the wearer of the cap and any party members wishing to benefit must be Lv115 or below to gain this bonus. Also increases crafting experience.
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| [[Bonus Orb]] || Item || +100% || Gives +100% experience and +100% gold for 30 minutes.
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| [[Proof of Rookie]] || Vocation Proof || +100% || Gives +100% experience if you're level 29 or below.
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| [[EXP Enhancer]] || Item|| +100% || Purchased from the cash shop. Gives +100% experience for 3 days real time.
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| {{0 Star}} Food (Rarity C) || Food || +1% || Gives a flat +1% experience for 30 minutes.
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Experience points are not lost on death.
 
You can only gain a maximum of 499599,999 experience points per battle. If you are using the EXP Enhancer, this cap raises to 999,999 experience points.
 
=== Depositing Experience ===
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