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Beginners Quickstart Guide: Difference between revisions

From Ethene
Added 2.4 walkthrough as well as quickstart epilogue.
(Added remainder of 2.3 walkthrough.)
(Added 2.4 walkthrough as well as quickstart epilogue.)
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Afterwards, mount your dragon and head towards Ethene. When landing, select "Temple of Light". After the cutscene, you have completed 2.3.
 
===Version 2.4: Eternal Decisive Battle===
 
This is the last patch for Version 2. No intermission this time — it's time to put Version 2 in the books.
 
Use your Hero's Room Zoomstone to meet with Anlucia. She will tell you to visit the King. You will receive the Lendersia III stamp card.
 
Exit the throne room and you will be offered a warp directly to the Temple of Light. Take it, make your way down into the temple proper, and speak with Falchion, who will tell you to defeat Great Trolls at the Cave of Creation. They will then offer you a free warp to the location. Take it and proceed north.
 
When you enter the Cave of Creation, Falchion will notify you that the Trolls you seek are near the Creatorium, where you fought the Maluminary in Version 2.0. Once you have the filled Goblet, Evac-U-Bell out and use the Hero's Room Zoomstone to go back to True Lendersia. Mount your dragon and return to the Temple of Light to enter the Eternal Passage.
 
The Eternal Passage is a dungeon with strictly one hallway, interspersed with forced encounters against a wide variety of enemies. There are four Black Chests, but they are all along the path and not hidden at all. Once you pass through three "temptations" (Ethene, Casino, Lover's Isle), you will meet up with Anlucia. Prepare for the final fights of Version 2.
 
===={{font color | red |Prince Toma}}====
 
Prince Toma's autoattacks all use double strike, meaning that he chain attacks together quickly to rack up damage on a single target. He also has high physical dodge, so magical spells are the way to go to deal damage. His special, Blackened Blade, summons Darkness-element in a wave of energy in one direction, so simply dodge to the side to avoid it.
 
===={{font color | red |Great Demon King Madesagora}}====
 
Madesagora is a magic caster that can unleash a wide-variety of powerful spells.
 
*Scepter Ball is an AoE multihitting Zammle spell.
*Kazapstrophe is an AoE Zapple spell.
*Disruptive Wave will remove buffs on your party.
*Kafrizzle is extreme single-target fire damage.
*Cloth of Darkness will reduce damage dealt to him by 90%. Anlucia will remove this after charging up the Hero Beam.
*Magic Burst is a long-charging AoE attack that will deal guaranteed 9999 damage to anyone not inside Anlucia's circle of protection.
*Magical Recovery will allow him to regenerate 9999 MP once he runs dry.
 
You must keep Anlucia healthy for this fight. If Anlucia dies, and she is not revived in time, she may not be able to protect you from Magic Burst or remove Cloth of Darkness. Keep some Yggdrasil Leaves on hand and ready.
 
===={{font color | red |Worldmaker Madesagora}}====
 
Worldmaker Madesagora will launch extreme-level spells at you, inflict a wide variety of debuffs and ailments, and periodically shift the battle arena to different scenes as you hit certain HP percentages. It is not necessary to keep Anlucia healthy like the last fight, but her added healing/DPS is always welcome.
 
*Worldmaking - shifts scene to a new battle arena. It is unsure what this actually accomplishes, but its useful as an indicator of how much health he has left. He will use this three times.
*Kacrackle - AoE Crack damage
*Lullab-eye - AoE Sleep
*Godspeed Kafrizzle - Kafrizzle that targets a single target, but multiplies to two other targets nearby.
*Foul Breath - Inflicts multiple ailments on all targets near Madesagora, including Poison and Curse.
*Crackerwhack - Close-range AoE Kacrack damage.
*Kazammle Barrage - Multiple Kazammles that attack everyone within an area.
 
This fight can drag, even with multiple level 130 Support Companions, so you may wish to set this fight to Normal or even Weak to clear it.
 
{{font color | red |Watch the cutscenes and pat yourself on the back — Version 2 is now fully complete.}}
 
In order to progress to Version 3, you will need to complete certain Stamp Card objectives. Talk to King Arios and he will highlight the specific quests that need completion. Collectively, these are called "Gaiden" quests. By accessing your Stamp Cards via the Item menu, you can see which quests you need to go clear.
 
==Quickstart Epilogue==
 
Now that you have completed Versions 1 and 2, which contain the bulk of the missable or unlockable things in the game, it is safe to assume that you are veteran enough to explore and enjoy the rest of Dragon Quest X on your own. The intent behind the Quickstart guide was not to provide a full walkthrough of all six versions, but instead help newer players clear the earliest content and not miss the important unlockables.
 
There are plenty of things not covered in this guide, such as Hair Dye quests, Monster Companions, Batoen, Tycoon, Housing, PvP, and so many more topics that are yours to discover and explore.
 
{{font color | red |As a final reminder, if you ever get stuck while progressing in the game:}}
 
*Check The Story So Far in your Records menu.
*Consult both this wiki and the JP wikis linked at the beginning of this guide.
*Ask in the English Discords #questions channels — the people there love to help.
 
Finally, thank you for taking the time to not only read this guide, but also for giving Dragon Quest X a try in the first place. There truly is no other MMO like it, and we hope that this guide helped you acclimate and enjoy the game so far.
 
Your adventure continues, hero! Best of luck!
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