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Beginners Quickstart Guide: Difference between revisions

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(New Players Quickstart Guide)
 
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[[File:Headerdqx.png|frameless|center|250px]]{{TOC limit|23}}
 
==Introduction==
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==Version 1: Tale of the Five Awakened Races==
 
==={{font color | red |How To Use This Guide // Basic Info}}===
*If a section header is {{font color | red |in red}}, that means that the section is important and/or mandatory. You should read the section carefully for more information on what you should be doing.
 
*If a section header is {{font color | bluegreen |in bluegreen}}, that means that the section is optional at this stage of the game. It’s still recommended you read through the information and decide if it’s something you are interested in.
 
===={{font color | red |Race/Vocation Selection}}====
 
After you complete the tutorial, you will be asked to select your chosen race from a list of five: Ogres, Weddies, Elves, Pukulipos, and Dwarves. '''''This racial choice is final''''', but your choice ultimately matters little. Pick whichever race you like the most.
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For those who are more endgame-minded, most Vocations, including the starting six, can be used in endgame content. As with most MMOs, this is not equal and some are clearly more prized than others, but generally speaking you will find a place in the party for your main Vocation (unless you are a Gadabout or Thief).
 
===={{font color | red |Server Selection, Tutorial Village}}====
 
Once you have finalized your appearance, you will be booted back to the main menu. Select your character — the game will prompt you to select a server as well. {{font color | red |Select either server 9 or 10, the ones marked New/Returning Players.}} Playing on either server 9 or 10 allows you to participate in Rookie Metal Slime Invasions, which are an excellent source of exp for alternate Vocations (more on this later.)
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===={{font color | red |Main Story Quest and Progression}}====
 
When you have had your fill of exploration, bring up your Main Menu (Square/X on controller, V on keyboard) — at the bottom of your menu, you should see a window that says “Walkthrough”:
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Be aware that as you progress further through the game, you will stop being offered warps if you haven’t been there yet and must navigate there on your own, so get used to reading the map and charting a course.
 
===={{font color | red |First Quest: Find a Zoomstone! (Level 1~10)}}====
 
Your first quest involves recovering a '''Zoomstone.''' We’ll talk more about these later, but for now, that is your primary objective.
 
====={{font color | red |Before you leave your starting village, locate the Hat Clerk and Vehicle Clerk NPCs!}}=====
 
*The Hat Clerk grants you the Angel Slime Cap, which gives '''''triple exp up to level 99''''' so long as you wear it. Put it on and get used to it, you won’t be unequipping it for a while. The more recent Vocations (in terms of release date) are unable to benefit from this, so be aware!
 
*The Vehicle Clerk gives you a Dolboard, which is DQX’s version of mounts. This is a rental, but you will eventually unlock one of your own. Dolboards can be summoned by holding the L1 button while in a field or dungeon, but not in cities or towns. You can engage or be engaged by monsters while riding a Dolboard, and upon exiting combat, you will immediately remount.
 
While you’re heading towards your quest objective, take out a few Slimes and gain some levels. You don’t need to go wild here, but try to get level 5. Now is a good time to talk about the Rookie Metal Slime Invasions.
 
====={{font color | red |Rookie Metal Slime Invasions}}=====
 
'''''Every five hours, Rookie Metal Slimes will join all random encounters on servers 9 and 10.''''' This event lasts 30 minutes. These Rookie Metal Slimes function like any other Metal Slime, in that they take zero spell damage, have 3 HP, and have high defense and evasion. They can run away, so focus them down immediately. They give approximately 1850 EXP per kill (with the Angel Slime Hat on), and is primarily how you will level alternate Vocations up to level 30.
 
'''''If the Rookie Metal Slime Invasion is going on at any point during your playthrough, immediately drop what you are doing and go kill some Metal Slimes until your Vocation is level 30.''''' You will receive a 10-minute warning prior to the event starting, and you can sign up for a reminder alert via the [https://discord.gg/dragonquestx Dragon Quest X Worldwide Discord Server]. If you do not wish to use Discord to track the timer, [https://hiroba.dqx.jp/sc/tokoyami/ Hiroba has a schedule] (scroll to the bottom.)
 
====={{font color | red |Treasure Chests and Items}}=====
 
While you murder Slimes with reckless abandon, or go off exploring the land, you may discover a Treasure Chest. If you are in a party, each party member will see their own Treasure Chest and can open it themselves, so there is no fighting over Chests.
 
There are several types of Treasure Chests, so familiarize yourself with their benefits below:
 
*<u>Brown Treasure Chests</u> drop from monsters periodically upon defeat. They often contain crafting materials, but these do not often sell for much Gold. Considered the “Common Drop” chest.
*<u>Silver Treasure Chests</u> drop from monsters periodically upon defeat. They contain upgraded gear — however, this gear cannot be sold or dismantled. You can, however, pick up the gear to add it to your Armor Encyclopedia, which can ultimately grant you a pose for filling it in. If you have the book icon for a piece of gear already, however, leave it or delete it from your inventory.
*<u>Blue Treasure Chests</u> appear randomly on the map in fields and dungeons, and will spawn and de-spawn over time in different locations. These often hold Mini Medals, Gold, useful items, or even can contain a Cannibox!
*<u>Purple Treasure Chests</u> drop from boss encounters. These are one-time drops and become sort of a weekly or daily reset reward from content like the Magic Maze or Book of Bosses.
*<u>Red Treasure Chests</u> are found in the environment in set places. These are opened once for loot.
*<u>Jade Treasure Chests</u> are found in the environment in set places. These require a Jade Key to open, and there are [https://xn--10-yg4a1a3kyh.jp/dq10_memo57.html 25 Jade Keys total]. Jade Keys can be found in a number of locations, such as the Mini Medal King, the Fish Trader, and the Casino. This is absolutely worth doing in your spare time, as finding all of the green chests will grant you a Zoomstone (more on this later.) Bear in mind that, in order to find all of the Jade Keys, you will need the Thief’s Key. You cannot meaningfully clear Jade Treasure Chests without clearing Version 2.
*<u>Black Treasure Chests</u> are found in the environment in set places. These require the Thief’s Key to open. (obtainable at level 40+ from completing [https://ethene.wiki/wiki/Quest_37 Quest 37: The Keymaker’s Box].)
**You can check the total Red, Green and Black Treasure Chests discovered via Main Menu > Records > Treasure List.
 
Your Item Bag can only hold 30 items to start, and your Equipment Bag can only hold 25 items to start. You can expand these later, but for now be aware that inventory space is at a premium. In general, sell materials or equipment you no longer need.
 
====={{font color | red |Skill Points}}=====
 
As you level up, you will gain Skill Points. These can be put into any skill for your Vocation to become more proficient in that skill — those who invest in Swords, for example, will find their attack power greatly increased while wielding a Sword.
 
'''''For all Vocations, place your points into the bottom skill on the list.''''' For example, Thieves’ bottom skill is “Acquisitiveness”, Warriors have “Courage”. The reason is that some passives in this tree (labeled like “Natural Agility”) grant bonuses to your entire character, not just your Vocation! '''This means that if you level this bottom skill up in every Vocation, whatever your main Vocation is will have greatly increased stats — enough to put you on par with a Version 3 character!'''
 
To stress how important this is, the extra stats you get from putting all skill points for all Vocations into the bottom skill are:
 
*200 HP | 160 MP
*140 Magical Might | 90 Magical Mending
*80 Strength | 110 Resilience
*230 Agility | 190 Deftness | 150 Charm
 
Starting out, your Skills will cap at 100 points per skill. Eventually, you will complete quests that will grant you baseline skill points, and you can invest your earned points into something else, up to 200. Until then, focus on that bottom skill!
 
Continue on your quest to find and acquire your first Zoomstone. Once you have obtained it, head to the Church and bind the Zoomstone to your starting village.
 
====={{font color | red |Zoomstones}}=====
 
Zoomstones function similar to a Hearthstone or Home Point from other MMOs, except there is no cooldown for teleporting using them. As such, it's very important to keep your Zoomstones bound to locations you visit often. Be aware that you cannot use Zoomstones in interior spaces, such as shops or dungeons — basically anywhere with a ceiling. It is funny to see you hit your head though!
 
Since you do not need to manually save your game like in other Dragon Quests, Churches serve primarily as home points to bind Zoomstones. You can also bind Zoomstones to Crystals in the wilds, and sometimes Priests will camp out near a field or dungeon, so if you know you’re going to be around an area for a while, bind your Zoomstone! You will eventually unlock multiple Zoomstones, but for now, keep your single one bound to the starting village.
 
====={{font color | red |The Intercontinental Train Pass, Mark of Adulthood, and Support Companions}}=====
 
Continue following the main quest until you reach the boss (you may wish to grind to around level 8 on the monsters just outside the boss fight.) Set the boss fight to “easy” when prompted (you will lose some experience but for these early levels, it doesn’t matter.) You have 20 Medicinal Herbs in your inventory, so don’t be afraid to heal when you need to.
 
Upon completion of the fight and cutscene, you will find yourself at or around level 10. Use your Zoomstone or Walkthrough Warp to head back to your village, and turn in the quest. You should end up with a new key item, the Intercontinental Train Pass! This is your primary way of traveling around the five islands, but you first have to reach a town that has a Train Station.
 
You will also receive the Mark of Adulthood, a key item that allows you to talk to “important people”, and three Support Companions.
 
'''''Support Companions''''' are computer-controlled allies that fight according to your orders, such as “Fight Wisely.” The ones you receive from completing your starting village are fine for now, but eventually you will want to replace them — in fact, almost immediately upon reaching your first city. Follow the in-game Adventure Guide to do so — when you arrive at your starting city (Orphea, Julet, Mount Gatara, Wind Town Azlan, or Glen Castle), get ready to do some serious side-quests.
 
===={{font color | red |Travel Instructions to First Major Cities}}====
 
Remember, to progress the main quest, open your Main Menu, hit the Triangle or Y button, and accept the Walkthrough Warp if offered. If not, you will have to manually find your way — your starting city is not more than a few maps away from your starting village, however, so you shouldn’t get lost!
 
Once you reach one of these major cities, you will be able to travel by train to the other four.
 
*Ogres — To reach Glen Castle from Langao Village:
**Langao Mountains > Lion Gate > Glen East > Glen Castle Town
*Weddies — To reach Julet Town from Lane Village:
**Colt Region > Lenam Fields > Lower Jule Island > Muse Coast > Julet Town
*Dwarves — To reach Mount Gatara from Agrania Town:
**Raniakka Fault Zone > Mogarim Highway > Gatara Fields > Mount Gatara
*Elves — To reach Wind Town Azlan from Tsusukul Village:
**Tsusukul Plains > Kirika Steppe > Azlan Region > Wind Town Azlan
*Pukulipos — To reach Orphea from Pukulet Village:
**Pukulet Region > Popola Region > Orphea Region East > Orphea
 
==={{font color | red |Checkpoint #1}}===
 
This guide will utilize Checkpoints for you to verify your progress. Optional items will be marked in {{font color | green |green text and labeled as optional}}, however, {{font color | red |everything else listed is mandatory, and marked in red.}}
 
*{{font color | red |Achieved ~Level 10}}
*{{font color | red |One Zoomstone}}
*{{font color | red |Mark of Adulthood and Train Pass}}
*{{font color | red |Arrived at first major city}}
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